![]() ![]() ![]() ♥♥♥♥ in COH1 you could purchase permanent max vet for your troops. THAT DOESNT MAKE AND ♥♥♥♥♥♥♥♥ SENSE IN TERMS OF BALANCE OR BEING REALISTIC.ĭude I've been playing since release of COH1 and I know they always have cartered towards Axis. That is completely not OK! Allies are already gimped in terms of their AT and tanks, they get lower quality tanks for a "cheaper price" yet the Axis can field just as many tanks as we can but theirs is higher quality at a little more expensive price. Oh so its OK then? EVERYONE SAYS AXIS ISNT OP, THEY SAY "JUST FLANK THE TANK" BUT THEN YOU ARE SAYING ITS ♥♥♥♥♥♥♥ USELESS TO FLANK THE TANK UNLESS YOU CAN GET BEHIND IT? SIDE SHOTS DONT MATTER? YEAH SO THATS OK RIGHT? TOTALLY FINE, FAIR AND ACCURATE GAMEPLAY. There is only Front and rear armor values. as somebody allready tried to explain: there is no such thing as "side armor" in coh2. Originally posted by CoRe | SOS-Sterbehilfe:all of the shots that bounced were front armor hits. When I play Axis I hardly have any RNG bounces/misses but on Ally side, this is pretty much how it is EVERY GAME. This is the standard RNG of the ally side. Nothing you say will change my mind.Īnd as I stated in another topic. Try to make excuses all you want but using PAKS and SU85 from the side and not even missing BUT BOUNCING SIDE SHOTS is not acceptable. 2 from the front which is totally acceptable then 2-3 from the side. Result of analysis: you're unlucky with RNG. Using far range pen, KT hit in the front with vet "1 or lower" PaK 40 have about 50% chance of pen(180/375). Third: From what I can see, it's a far range. All shots seems to use frontal armor value. ![]() You have front armor on front half and rear armor on the back half. ![]() Second: Side armor doesn't exist in coh2. Originally posted by Private twinkle toe 1010011:First: You said "shots from the side", yet it's "frontal armor hit" on 2 of them. ![]()
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